I had the pleasure of presenting at the 2018 Promising Practices- Proven Strategies Extra Learning Opportunities Conference in Harrisburg, Pennsylvania. The conference was open to schools with established 21st Century Community Learning Centers (21st CCLC). I conducted a session entitled “Teaching STEM Through Children’s Literature“, the session was designed for afterschool staff working with 3rd-5th graders. During the three-hour workshop participants were introduced to approximately sixty plus STEM-themed children’s titles that are ideal for incorporating within STEM lessons. Titles included many from the NSTA list of Outstanding STEM Trade Books for 2017-2018. Participants conducted numerous hands-on-minds-on, inquiry-based STEM investigations during the training from materials science, to reverse engineering, engineering journaling, and exploring electricity-based kits and more.. Throughout the nation afterschool programs are continuing to incorporate more STEM experiences for the students within their programs. From conducting building engineering challenges to robotics STEM is making its way into afterschool programs. For more information about the conference check out the following link. The following photos were taken during the hands-on-minds-on, inquiry-based workshop. For more information about scheduling STEM professional staff development for 21st CCLC Staff and K-12 teachers complete the Contact Form on Contact Page.
Tag: STEMteachertraining
Top STEM Toys To Introduce Kids to Coding
Just in time for Computer Science Education Week December 4th-10th, 2017 and Christmas, here’s a list of the top STEM toys that introduce and reinforce coding for toddlers to teens. The following STEM-based toys are a great choice for introducing kids of all ages to coding, as well as developing coding skills. The following toys are great for at home use, and within K-12 classrooms. For more information about incorporating STEM and tech toys into the K-12 classroom contact STEM Education Consultant, Dr. Diana Wehrell-Grabowski via the contact page on this site. Diana conducts STEM, STEAM, MakerEd, and NGSS professional staff development worldwide, year-round. Osmo ALEX Toys Future Coders Cube Stackers Code & Go Robot Mouse Activity Set by Learning Resources Fisher-Price Think & Learn Code-A-Pillar Dash and Dot by Wonder Workshop Ozobot Sphero WoWWee Elmoji SmartGurlz Siggy Scooter with Doll Kibo Puzzlets Primo Toys Cubetto Code Monkey Island Robot Turtles Cubelets Robot Construction for Kids Hasbro FurReal Makers Proto Max Jewelbots Code Master
Computer Science Education Week December 4-10, 2017
December 4th-10th, 2017 is Computer Science Education Week. Check out the Computer Science Education Week.Org site to see all the exciting ways you can introduce and incorporate computer science education into K-12 classrooms. Check it out here.
Take It Apart STEM and Maker Challenge: Perfect for America Recycles Day
Have you ever met a child that did not like taking toys and gadgets apart? Probably not, we are all curious beings wondering what’s inside that household gadget or toy that makes it work. November 15th is America Recycles Day, take apart projects and challenges, reverse engineering and tinkering are perfect for introducing students of all ages to recycling, mechanical engineering, making, the repair culture, 21st century skills and more. During my STEM, STEAM and MakerEd professional staff development trainings I introduce teachers to incorporating tinkering, reverse engineering and deconstruction challenges. The teachers truly enjoy analyzing a gadget and then taking it all apart, they all agree that incorporating tinkering and a take-apart center within their K-12 classroom or library makerspace is totally doable with little effort. During the STEM, STEAM and MakerED trainings I have teachers analyze the gadgets thoroughly before deconstructing the gadget. They must also label all the parts, and figure out what the parts do. If they have no clue as to what the parts are and what their functions are, they are encouraged to use books such as How Things Work etc. and then proceed to conducting internet searches. The teachers are asked to affix the components onto poster board, cardboard etc. Each group is asked to share what they learned about the gadget with their peers. An extension to the challenge is to design and create a new gadget using components of the deconstructed gadget and/or make art pieces from the components. Introducing students of all ages to the practice of taking apart a broken or out-dated gadget will help students to understand many aspects of engineering, improving technology, materials science, science and engineering practices and more. Of course what excites teachers is that incorporating reverse engineering, i.e., take apart challenges and centers within the classroom and or library makerspace is relatively cheap or free aside from the initial investment of small hand tools and safety goggles etc. required to take apart object. The following photos were taken during STEM classes I’ve conducted for VPK students as well as teachers undertaking reverse engineering and maker challenges during STEM, STEAM and MakerEd professional staff development trainings I’ve conducted. For more information about America Recycles Day check out the following website https://americarecyclesday.org/ . For more information about the STEM, STEAM, MakerEd and Next Generation Science Standards professional staff development trainings I offer worldwide, year-round check out the description pages found on this website.
Washington Teachers Explore STEM and MakerEd Challenges During Teacher Training Workshop
I recently had the pleasure of sharing my knowledge and expertise of STEM and MakerEd strategies with elementary and middle school teachers in Washington. During the two day training teachers were introduced to the engineering design process, incorporating lessons that develop and strengthen 21st century skills, the design cycle, and methods/strategies to incorporate Makerspaces within their school library and classrooms. During the two-day training teachers were given the engineering design challenge of designing a roller coaster marble run using recycled materials, designing and creating a vehicle that was powered by air, using recycled materials, as well as designing and building a Vibrobot. Teachers were introduced to strategies on incorporating a Makerspace within their library, as well as ideas for Maker Centers within their classrooms. Teachers were introduced to a wide-array of technology, tools and kits that are commonly used in school library and classroom Makerspaces such as: Makey Makey, Snap Circuits, LittleBits, Makedo, Ozobot, Fisher Price Code-A-Pillar, Squishy Circuits and more. Additionally, teachers were introduced to incorporating tinkering/ take-apart centers within their Makerspaces. Teachers were given the task of analyzing a toy or household gadget with their group, they were then asked to take the gadget apart. They were to identify and label the parts etc. The components from the deconstructed broken gadgets can be used to create new gadgets and inventions, or used to repair similar gadgets. Students of all ages love to tinker, and I find that adults love to tinker and take part in deconstructing gadgets as well. The process of tinkering, and deconstructing gadgets indeed develops and strengthens 21st century skills, and incorporates science and engineering practices. The following photos are a sample of the STEM and Maker Explorations that were conducted during the two day STEM and MakerEd teacher training workshop. To schedule a STEM, MakerEd, or NGSS teacher training workshop complete the contact form found on the contact page.
St. Paul School Hanoi Staff Attend STEAM Institute
My childhood days were spent growing up in Bangkok, Thailand and Vientiane, Laos thus when I was contacted to conduct science, technology, engineering, art, and math (STEAM) training for the entire teaching staff of St. Paul School in Hanoi, Vietnam I was elated! During a four-day STEAM Institute early childhood-grade 8 teachers and school administrators were introduced to STEAM practices and content. To make the training as beneficial and meaningful to all the staff, the staff was separated into grade levels. There was also scheduled time to meet with individual departments across the disciplines in small groups. The training started off with introducing and modeling inquiry-based teaching practices and learning to the staff. The staff was also introduced to incorporating journaling across the disciplines. All investigations incorporated 21st century skills, and were aligned with the Next Generation Science Standards. Throughout the four day institute teachers conducting hands-on-minds-on inquiry-based STEAM investigations including: engineering design process, materials science, connecting mathematical principles and architecture, building science, reverse engineering, building dimensional structures with recycled materials, sustainable engineering, incorporating meaningful technology and more. It was a great group of teachers, with a very supportive administrative staff that will help the teaching staff in their efforts to incorporate “meaningful STEAM experiences” within their classrooms in the 2017-2018 year. The entire teaching staff and administrators truly embraced the benefits of incorporating STEAM-based practices and content across the disciplines and all grade levels. I look forward to hearing how St. Paul American School in Hanoi students become immersed in exploring STEAM this year. The following photos are a small sampling of the STEAM-based investigations that were undertaken during the STEAM institute. For more information about the STEM, STEAM, and NGSS professional staff development Dr. Diana Wehrell-Grabowski conducts worldwide complete the contact form found on this website.
Vibrobots and Bristlebots Engineering Design Challenge for STEM and Maker Classrooms
If you are looking for an affordable electrical-based engineering or makespace design challenge, Vibrobots and Bristlebots are the perfect challenge. When I introduce teachers and Media Specialists to the engineering design challenge of designing and building Vibrobots and/or Bristlebots I start off the lesson by having the teachers analyze simple Hexbugs. Hexbugs were invented years ago by Beam Robotics, they are a simple robot that moves about based on a vibrating motor. Hexbug models have become more complex throughout the years, with the later models sensing light, objects, and having the ability to swim in water. Students will choose their own materials to build their Vibrobot or Bristlebot, most materials can be purchased at your local dollar store, as well as using recyclable and re-usable materials. This engineering design challenge can be completed as an individual challenge or in groups of 2. Provide students with basic perimeters and goals to what you expect the Vibrobot or Bristlebot to perform. After students have completed designing, building and testing their models have each student or groups of students provide a demonstration of their model. Students are to discuss how they incorporated the engineering design cycle or design process, and related STEM terms. The following video gives an overview of the Vibrobot Engineering Design Challenge, a challenge that develops and strengthen 21st century skills, and aligns with Next Generation Science Standards. It’s an affordable electrical-based engineering design challenge perfect for the STEM classroom or Makerspace. For more information about the STEM and MakerEd professional staff development Dr. Diana Wehrell-Grabowski conducts worldwide complete the contact information on the contact page. [embedyt] https://www.youtube.com/watch?v=BgonaB2d9co[/embedyt]
Tennessee Teachers Attend Two-Day STEAM-Teacher Training Institute
I recently had the pleasure of conducting a two-day STEAM-based teacher training institute for Metro Nashville Public School System. Sixty K-8 educators were introduced to STEAM practices and content via conducting hands-on-minds-on, inquiry-based STEAM investigations. All investigations were directly aligned with Next Generation Science Standards (NGSS) as well. The training started off with lively discussion to assure that all participants had a clear understanding of: What a student-driven classroom looks like; Teaching via inquiry-based practices; Incorporating 21st century learning skills and practices within all lessons; Incorporating the engineering design process within STEAM experiences, and Incorporating reflective journaling within the classroom. Throughout the two-day STEAM Institute teachers conducted investigations to explore: materials science principles, architecture and mathematics connections, aeronautics, force, solar energy, reverse engineering, motion and energy concepts. Additionally, teachers were introduced to incorporating meaningful technology including low-tech ed tools and kits, as well as incorporating STEM-related children’s literature. All experiences were inquiry-based, incorporated 21st century skills, and made connections to the related engineering careers such as Materials Science Engineer, Civil and Architectural Engineer, etc. For more information about the STEM and NGSS teacher training workshops Dr. Diana Wehrell-Grabowski conducts world-wide contact her via the contact form on this website. The following photos were taken during the two-day STEAM Institute.