Teachers Explore the Principles of Biomimicry During STEM Teacher Training Workshop

One of my favorite teacher training workshops focuses on the concept of biomimicry. Biomimicry (from bios, meaning life, and mimesis, meaning to imitate)is a new science that studies nature’s best ideas and then imitates these designs and processes to solve human problems. Think of biomimicry as “innovation inspired by nature.”  Nature has inspired scientists and engineers in developing camouflage clothing, adhesives, solar energy, filtration systems, transportation systems, drones and beyond. During the biomimicry-based teacher training workshops, teachers are introduced to the concept of biomimicry by studying a wide array of man-made gadgets and systems and discussing how scientists were inspired by nature in designing the gadget. During a recent STEM teacher training workshop, I conducted teachers were introduced to the principles of biomimicry. We ventured outside to observe “real-world” examples of biomimicry. Upon returning to the classroom teachers studied a wide array of examples of gadgets that were inspired by nature, teachers used an assortment of mathematical and scientific tools in their analyses including incorporating digital photography. Each group was asked to construct a mind map of their discussions of biomimicry as well. Teachers were then given the engineering challenge to look to nature in designing a prototype of a gadget that would help to solve a problem that humans face. Teachers incorporated the engineering design process as they brainstormed, designed and built prototypes of gadgets and structures that were based on inspiration from nature. Teachers built solar chargers, shelters, floatation devices, lighting systems, and more. When teachers introduce their students to biomimicry concepts, as well as giving the students an engineering design challenge based on the principles of biomimicry, this is truly an authentic and “real-world” STEM-based learning experience. For additional information on biomimicry check out the Biomimicry Institute website. The following photos were taken during the biomimicry/ STEM teacher training workshop. [envira-gallery id=”1526″]

Early Childhood Teachers Explore STEAM Practices and Content

Had a wonderful visit with Wonder Years Learning Center early childhood teachers in Totowa, NJ. During the six-hour training, teachers were introduced to principle foundations of science, technology, engineering, art, and math (STEAM) practices and content appropriate for toddlers through pre-Kindergarten-age. We started off the session by exploring patterns and shapes in nature and in man-made objects and how engineers and architects incorporate patterns and shapes in their building designs. Time was also spent out in the schoolyard to observe patterns and shapes of the school building and local neighborhood. Teachers made observations and drew in their journals. Teachers were also introduced to a wide-array of STEAM-based children’s literature that was aligned with each of the STEAM investigations that were undertaken throughout the training. Teachers were introduced to age-appropriate and low-cost technology that can be incorporated within the early childhood classroom on a daily basis. Many of these tools can be incorporated within the block center such as levels, rulers, tape measures, and journaling. Additionally, each of the STEAM-based investigations undertaken during incorporated 21st-century learning skills: critical thinking, creativity, communication, and collaboration. As always during my trainings, I like to introduce teachers to new STEAM-based products that are well-made and truly incorporate at least three of the STEAM disciplines. Teachers were introduced to Fisher-Price Think and Learn Code-a-Pillar Toy which introduces young children to coding skills on the very simplest level. Teachers had the opportunity to test out Start-Up Circuits which is a well-made toy to teach young children about electric circuits. Another well-made STEM-based toy the teachers were introduced to was Grippies Builders which is a soft grip magnetic building toy for toddlers. Participants were also introduced to a number of robot building kits including Educational Insights Design and Drill Robot, and Velcro Kids Robot Building Kit by Velcro Brand Blocks. At the close of the session, teachers were introduced to tinkering, where children are given opportunities to take-a-part broken toys and household gadgets. Tinkering is perhaps one of the most powerful STEM-based learning experiences and center for any age. As always it was inspiring to see such a motivated group of early childhood educators, as well as a supportive administrator who wanted to provide her staff with a quality and engaging introduction to incorporating STEAM practices and content within the classroom. I look forward to hearing how the Wonder Years Learning Center Staff will incorporate STEAM investigations and practices within their classrooms for the 2018-2019 school year. To get a “bird’s eye view” of the training, check out a sampling of the photos taken during the STEAM training for early childhood educators. [envira-gallery slug=”early-childhood-steam-teacher-training-workshop-wonder-years-learning-center”]  

Science and STEM Exploration Centers to Inspire and Empower Young Children

The school supplies are flying off the shelves, it’s that time of year again when parents and teachers are getting ready for the start of a new school year. If you are an early childhood educator, you are perhaps the most influential individual in the eye of a young child. As you begin to plan for the upcoming school year think about what changes you may be able to make within your classroom and even teaching practices that will provide plenty of opportunities for the young child to explore, discover, and investigate. Learning experiences that will lead to the child being inspired and empowered. Take the time to find out what each child’s interests are, and provide learning experiences that will fuel their natural curiosity and interests. With the push to incorporate more science, STEM and technology within the early childhood classroom think deeply about what science and STEM experiences you will introduce the children to. When it comes to incorporating technology within the early childhood classroom think beyond the computers and Ipads, and tool a child places in their hand to make observations, and gather more data about the world around them is considered a form of technology. Thus, incorporating mathematical tools such as rulers, measuring tapes and levels are a great way to introduce the children to tools and technology. Providing simple hand lenses and microscopes, plastic pipettes and beakers, simple household tools and tool belts are ideal for science and STEM exploration centers. Science and STEM exploration centers should allow children to use as many of their senses as possible, incorporate journaling and drawing, as well as access to children’s literature. The following video provides snippets of hands-on-minds-on science and STEM exploration centers that provide opportunities for children to truly explore and discover and make sense of the world around them. The science and STEM exploration centers are highly engaging and the concepts being learned are meaningful to the child. These type exploration centers are sure to inspire and empower the young child. For more information about the science and STEM professional staff development and interactive keynotes Dr. Diana Wehrell-Grabowski conducts worldwide contact her via the contact page. [embedyt] https://www.youtube.com/watch?v=j2vzWty0Zi8[/embedyt]

Teaching STEM Through Children’s Literature Training for 21st CCLC Staff

I had the pleasure of presenting at the 2018 Promising Practices- Proven Strategies Extra Learning Opportunities Conference in Harrisburg, Pennsylvania. The conference was open to schools with established 21st Century Community Learning Centers (21st CCLC). I conducted a session entitled “Teaching STEM Through Children’s Literature“, the session was designed for afterschool staff working with 3rd-5th graders. During the three-hour workshop participants were introduced to approximately sixty plus STEM-themed children’s titles that are ideal for incorporating within STEM lessons. Titles included many from the NSTA list of Outstanding STEM Trade Books for 2017-2018. Participants conducted numerous hands-on-minds-on, inquiry-based STEM investigations during the training from materials science, to reverse engineering, engineering journaling, and exploring electricity-based kits and more.. Throughout the nation afterschool programs are continuing to incorporate more STEM experiences for the students within their programs. From conducting building engineering challenges to robotics STEM is making its way into afterschool programs.  For more information about the conference check out the following link.  The following photos were taken during the hands-on-minds-on, inquiry-based workshop. For more information about scheduling STEM professional staff development for 21st CCLC Staff and K-12 teachers complete the Contact Form on Contact Page.  

Breakerspaces, Toy Take Apart and Deconstruction Stations Great MakerEd and STEM Centers for Libraries

Great article by Katie Darty in School Library Journal on February 6th, 2018 on incorporating “Breakerspaces” in libraries. Breakerspaces are also known as Toy Take Apart Centers, Break and Make, Appliance Autopsy, Reverse Engineering and Deconstruction Stations. I find that introducing teachers and librarians to tinkering, hacking and creating new gadgets from deconstructed gadgets is one of the most powerful training experiences teachers and librarians can experience within a STEM, STEAM and MakerEd training. It’s also low-cost, sustainable, highly engaging, educational and fun for all ages of students and library patrons. Check out the following article by Katie Darty on incorporating Breakerspaces within school and public libraries. https://www.slj.com/2018/02/technology/trend-alert-breakerspaces-library-hacks/#_

Top STEM Toys To Introduce Kids to Coding

Just in time for Computer Science Education Week December 4th-10th, 2017 and Christmas, here’s a list of the top STEM toys that introduce and reinforce coding for toddlers to teens. The following STEM-based toys are a great choice for introducing kids of all ages to coding, as well as developing coding skills. The following toys are great for at home use, and within K-12 classrooms. For more information about incorporating STEM and tech toys into the K-12 classroom contact STEM Education Consultant, Dr. Diana Wehrell-Grabowski via the contact page on this site. Diana conducts STEM, STEAM, MakerEd, and NGSS professional staff development worldwide, year-round. Osmo ALEX Toys Future Coders Cube Stackers  Code & Go Robot Mouse Activity Set by Learning Resources Fisher-Price Think & Learn Code-A-Pillar Dash and Dot by Wonder Workshop Ozobot Sphero WoWWee Elmoji  SmartGurlz Siggy Scooter with Doll Kibo Puzzlets Primo Toys Cubetto Code Monkey Island Robot Turtles Cubelets Robot Construction for Kids Hasbro FurReal Makers Proto Max Jewelbots Code Master  

Washington Teachers Explore STEM and MakerEd Challenges During Teacher Training Workshop

I recently had the pleasure of sharing my knowledge and expertise of STEM and MakerEd strategies with elementary and middle school teachers in Washington. During the two day training teachers were introduced to the engineering design process, incorporating lessons that develop and strengthen 21st century skills, the design cycle, and methods/strategies to incorporate Makerspaces within their school library and classrooms. During the two-day training teachers were given the engineering design challenge of designing a roller coaster marble run using recycled materials, designing and creating a vehicle that was powered by air, using recycled materials, as well as designing and building a Vibrobot. Teachers were introduced to strategies on incorporating a Makerspace within their library, as well as ideas for Maker Centers within their classrooms. Teachers were introduced to a wide-array of technology, tools and kits that are commonly used in school library and classroom Makerspaces such as: Makey Makey, Snap Circuits, LittleBits, Makedo, Ozobot, Fisher Price Code-A-Pillar, Squishy Circuits and more. Additionally, teachers were introduced to incorporating tinkering/ take-apart centers within their Makerspaces. Teachers were given the task of analyzing a toy or household gadget with their group, they were then asked to take the gadget apart. They were to identify and label the parts etc. The components from the deconstructed broken gadgets can be used to create new gadgets and inventions, or used to repair similar gadgets. Students of all ages love to tinker, and I find that adults love to tinker and take part in deconstructing gadgets as well. The process of tinkering, and deconstructing gadgets indeed develops and strengthens 21st century skills, and incorporates science and engineering practices. The following photos are a sample of the STEM and Maker Explorations that were conducted during the two day STEM and MakerEd teacher training workshop. To schedule a STEM, MakerEd, or NGSS teacher training workshop complete the contact form found on the contact page.